Browsing by Subject "Arquitetura de computador"
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Uma arquitetura de motor de física para games 3D com processamento híbrido entre CPU e GPU e distribuição dinâmica de carga
| Posted on: 21 dez. 2007The realism in 3D games, virtual reality and simulations are trespassing by a fast evolution, requiring each time more power from the computer processing. The physics engines, necessary for giving physics reality, require ... -
Uma avaliação da abordagem MDA através de um estudo de caso
The evolution of programming languages shows a constant raising in the level of abstraction, stimulated by the need for higher productivity in the creation and maintenance of computer systems. In spite of this evolution, ...